ZAngband 2.2.1
My bugfixed version of ZAngband is now available as:
source code,
DOS version, and
Windows version as self-extracting archive
for easy installation
Changes since version 2.2.0:
- Changed the scores file back to the old pre-2.2.0 file-format.
Score-files from version 2.2.0 won't work!
The installation will overwrite the 'lib/apex/scores.raw' file
by default, so if you want to keep your old scores file then
make a backup before installing.
- Added friendly monsters.
- Added a 'no wilderness' mode for slower systems. The mode can
be selected when starting a new character and when importing
a 2.1.1c or older savefile. A special town with quests and
buildings has been added for this mode.
- Bloodletters of Khorne drop now a Blade of Chaos when killed.
- Pink horrors split into two Blue Horrors when killed.
- Allowed easy addition of new monsters to r_info.txt.
- Various optimizations to improve game speed.
- Added a cold aura to some monsters.
- Added an option to switch on 'hard quests' on character birth and when importing old savefiles.
- Fixed a bug in the 'Reset Recall' spell.
- Fixed problems with the 'Vault' quest.
- Added a home to the town Telmora.
- Changed the 'look' command to ignore boring terrains.
- Changed the damage when walking over shallow lava.
- Fixed a bug that allowed creation of townspeople in the dungeon.
- Changed the behaviour of the 'magic mapping' spell.
- Fixed a bug that allowed monsters to ignore 'glyphs of warding' and 'exploding runes'.
- Golems, Zombies, Vampires, ... no longer can get food in the inns.
- Fixed bugs in the 'absorb light' mutation.
- Fixed a bug that sometimes prevented the creation of 'conneced stairs' and caused lookups when killing the last quest-monster.
- Fixed a bug that hangs the game when displaying the contents of your houses after quitting or dying.
- Various changes in the monster definitions.
- Fixed the k_info.txt entry of the Trifurcate Spear.
- Removed some disturbing messages.
- The quests from the magic towers are now only available for members of the towers realm.
- 'Detect treasure' no longer detects monsters represented with an '*'.
- Prevented the use of 'Alter Reality' in quests.
- Changed the description of ~ in the 'identify symbol' command.
- Changed some of the 8x8 tiles.
- Hagen has now a high chance to drop his spear.
- Fixed the 'cursed items as quest rewards' bug.
And a big Thank You to all the beta-testers! It's unbelieveable how
fast debugging is when many people are reporting the bugs!