Gumband 2.1.5a Joseph William Dixon added
the ability to play the game as the ghost to his variant
Gumband and released the source code and
a DOS version. And there is also a Windows version compiled by
Franklin Bratcher.
Updated Borgband Dennis van Es released another
update for Borgband as source code and
Windows version. The new version adds a portable way to restart the
Borg when it dies.
Angband for PocketPC Bolt Vanderhuge created
a WindowsCE port of Angband.
He compiled versions for ARM, MIPS, and SH3 processors.
Bug-reports, comments, suggestions, and feedback about the
user-defineable controls are welcome and should be directed to
vanderhuge1@yahoo.com.
EyAngband 0.3.1b ports
The new EyAngband version has been
ported to the Amiga by Bablos,
and to PPC and 68k Macs by "Gileba".
20th April 2001
OAngband for Windows
Version 0.5.1 of OAngband has been ported
to Windows by Bahman Rabii.
EyAngband 0.3.1b Eytan Zweig released a new
version of EyAngband as source code and
Windows version. Take a look at the rather long
list of changes
to find out what has changed since version 0.3.0.
ZAngband 2.5.5 development version
The ZAngband DevTeam released the
source code,
Windows, and
DOS versions
of a new ZAngband development version.
New features include about one hundred new store types (Jeweler, Clothes
Store, Fletcher, Scroll Store, Ammo Supplies, Potion Store, ...),
a 'monster list' term type, which displays a list of the monsters you can
see, as well as many other enhancements and game balance tweaks.
You can find the details in the list of changes.
Borgband Dennis van Es updated
Borgband to the Angband 2.9.2 codebase
and added some new features to the Borg. The detailed changelog
can be found on the Borgband homepage.
OAngband 0.5.1
A new OAngband version by
Bahman Rabii is now
available as source code and "Gileba"
already ported it to the Macs. The rather huge list of changes
can be found here.